AI Insights · Timothy · March 2025
Top Down Games on Android in Cyprus: Q1 2025 Performance
Explore the performance trends of the top five top-down games on Android in Cyprus during Q1 2025, with insights on downloads and revenue.
In the first quarter of 2025, the top-down games category on Android in Cyprus showcased interesting trends. The data, sourced from Sensor Tower, highlights the performance of five leading games in terms of downloads and revenue.
Block Blast! experienced a decline in weekly downloads, starting at around 3.1K at the beginning of January and dropping to approximately 1.7K by the end of March. Despite this decrease, the game maintained user interest without generating revenue during this period.
Vita Mahjong showed a relatively stable download pattern with slight fluctuations. The downloads began at 1.9K and decreased to about 1.1K by March's end. Revenue for this game was negligible throughout the quarter.
Hole.io from VOODOO saw a consistent decline in downloads, starting from 2.2K and reducing to 1.2K over the quarter. Revenue was minimal, with a peak of $68 in the first week of January, before stabilizing to around $40 by March.
Snake Clash! demonstrated a steady increase in downloads mid-quarter, peaking at 1.4K in the week of March 24. Revenue trends were modest, with a notable increase to $40 in the final week of March.
Teen Patti Gold:3 Patti Rummy showed significant variability in downloads, with a peak of 2.4K in early February. Revenue increased sharply towards the end of the quarter, reaching $190 in late March.
For more detailed insights and data, visit Sensor Tower.